Videogame producer living in Montreal. Dog person, politics junkie, runner, frustrated artist.
games

girl geek dinner links

Last night I gave a talk at the Montreal Geek Girl Dinner about the future of storytelling and emotion in videogames. Afterwards, several members of the amazing Station C audience requested references to some of the games I mentioned, so I’ll delay my post on how Jane Austen has finally made it into the modern...

flamewars are the fountainhead of human creativity

Note: This is a post highly similar to this one, but since our audience is completely different and I’d rather post it here than have people not follow the link, I hope Darius will forgive me. So… Darius over at TinySubversions has a much more entertaining and detailed account of this little gaming fracas (go...

random briefs

- I signed up to give some money monthly to the AIDS foundation and they gave me a bag of goodies. Inside, among other things, was a condom with word AIDS printed all over the wrapper. I think that would kinda kill the mood… but I guess abstinence is good prevention too. - This week...

how are things at the campus, mj?

Well boss, it’s starting to look like a real production. I’m leaving around 7:30 PM, the creative director called me a castrator in public today, and I can’t tell you how happy I am.

haven’t been on this particular soapbox for a while…

Yahtzee excels at eloquently expressing my thoughts. …basically I’m just so fucking bored of shit like this. The improbably Warhammer 40k-esque power armour. The automatic healing. The overcompensating macho beefcakes with voices like they’ve had their lips clamped around exhaust pipes their whole lives. The schizophrenic design-by-committee flitting between whiny drama and goofy wisecracks. The...

on media consumption duties

Someone took exception to the fact that my BAFTA picks reflected only the small variety of games I played last year. True, but the nuance is I don’t play games I don’t like; I don’t feel bound to play unenjoyable games out of professional duty. I only feel duty-bound to try to play them. As...

my picks for the BAFTAs (and some raspberries)

ACTION & ADVENTURE Call of Duty 4, which I finished in two sittings last week; it was overall one of the best put-together games I’ve ever experienced, complete with a couple of moments of genius and unfortunately a few of intense frustration. As a game I’d probably give it a 95%, which means it ranks...

stories and games

Last week in the closing keynote of the Montreal Games Summit, Jonathan Blow said that games are fundamentally a sucky medium in which to tell a story. He made a lot of compelling arguments supporting this. Roughly paraphrased: - The storyteller isn’t in perfect control, especially when we try to give the player freedom, so...

the payoff

Iron Man the movie hit the theaters yesterday, and the game hit stores. The PS2, PSP, PC and Wii are the ones I got to produce. The next gen SKUs were done by Sega’s own studio. Last night we went to the movie, then home with the newly purchased game and I watched Jonathan play....

bizarre love triangles

A large part of the game Mass Effect involves conversation with other characters. They say something to you, you pick among a choice of replies and they react to what you say. Depending on how charming or intimidating your own character becomes over the course of the game, more extreme dialog options become open to...

who’s the best in your field?

Today, Patrick asks, who’s the most awesomest company you can work for in your field? Which company would be the equivalent of playing for the Montreal Canadiens in the 70s? Which would be like playing for them now? I thought about it, and one of the first that sprang to mind was BioWare. There’s a...

i need a vacation

I’m working towards first playable these days (basically the first major deliverable of a game, where the first level is usually delivered at near-final quality). This weekend I dreamt that my game’s hero had been replaced by the ball from Metroid in my first playable build. I know it sounds silly, but it was really...
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