Since leaving A2M last year, I’ve been searching for the same level of joy I found in my first years as a game producer (especially on Happy Feet). Unfortunately, by the end of the Iron Man project, that joy had been replaced by throwing up into office garbage cans and on one memorable occasion, losing vision from the stress. Although in hindsight it seems that leaving was the sensible thing to do, it was an excrutiating decision to make at the time without feeling like a failure. I know that the more driven parts of me will always feel like it was.
Anyway, at the time I tried my hand at freelancing and was successful at it, but I missed seeing the same people every day and being part of a team. Slowly I dropped each client in favor of my favorite one, Ubisoft, where I worked in the training department. At Christmas Ubi presented me with a full-time job, saying I’d get paid holiday vacation if I signed right away. I did it for the vacation, unsure of what the job would be.
A couple of weeks ago I landed ass-backwards into Ubisoft’s campus, where 100 soon-to-be graduates are working together to make a game over one semester, and I’m acting producer on this project. The campus gig ends in May, and I finally – happily – have an idea of what I want to do next. And I’m excited about it. I’ll be able to talk about it by the end of this month.